For programming, we've been learning MEL and Python. We were asked to come up with 10 possible Pyth scripts that we could have use for later. These are mine:
-A Script that hides everything except the selection in all viewports
-A script that selects all the edges around a loop (as opposed to shift double clicking, which occasionally dosen't work)
-A script that relaxes all selected verts by a certain percentage (as if you were vertex painting maybe?)
-A script that toggles backface culling on in all viewports
-A separate script that toggles backface culling off in all viewports (I like keeping it separate so I dont get confused)
-A script that forces all the selected verts to a certain place on the grid
-A script that quickly applies a new material to a certain object (to tell them apart)
-A script that selects all the edges in a loop and deletes them right after (to add onto the other)
-A script that immediately planar maps UVs onto something and then unfolds them. (this is probably stupid.)
-A script that automatically forces all viewports to fit the object into the viewport (as opposed to clicking f multiple times)
-A script that duplicates an object, puts it in a new layer and hides it
The bold text are my top three, the italicized are my second choice.
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