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Monday, February 24, 2014

Game Design: A Racing Level Intro I really Like

Bowser Castle #1 (Remake of the GBA version)


The most recent Mario Kart game, Mario Kart 7 (for the 3DS), has a plethora of good intros. So, I just chose one of my favorite levels as an example.

The different camera angles are broken up into three important views for the player: 
  • an overall, wideshot of the entire level
  • a close-up of an obstacle or mechanic the player will be facing frequently
  • and finally, a view of the start line
Most of the Mario Kart 7 fly-throughs that I watched maintain this basic formula. A good thing to keep in mind for when I compose my matinees.

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