Poor guy just can't get a break.
(He has a helmet on, took it off temporarily for testing reasons)
I programmed the basics for him blowing up: When he hits the ground, a dust texture occurs, and after a while, he explodes. He has yet to get his radial damage working though. Still debating on whether or not I want this thing to cause damage.
Nothing personal....
Here's a short video of my progress.
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