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Tuesday, August 20, 2013

Breaking the Ice

Hey readers, welcome to my blog. Here you can find a bunch of posts related to my ~exploration~ in game design, particularly while I'm a student at Ringling College of Art and Design. This blog will follow my process in my 3D artwork and my Game Design-related perils, which is intended to improve the way I work and help me get a better grasp on my process.

Before I get started, I need to have an obligatory, maybe even somewhat cryptic introduction post!

My name is Tudy Gallahan. I was born in New York City, raised in Virginia. My primary entertainment when I was growing up was -- yes, you guessed it-- computer and  video games.
I owe A LOT to video games. And like I said, I might begin to sound cryptic here (and I apologize for that), but I sincerely do. Video games are what brought me into the art world, and to this day motivate me to pursue art as not only a medium but a form of expression. I'll go more in-depth about my design ideals later, though.

All that aside, I just really, really enjoy video games. I mean, so does everyone else, but what makes me unique is the style of games I seem to flock to, or have flocked to throughout my life.
 My favorite style of games, (that I also intend to stick to when I'm designing them), is --put very bluntly-- "Cartoony". Studios that interest/(have interested me in the past if they are no longer in production) are ones like TellTale Games, Naughty Dog, Insomniac, Suckerpunch Studios, SCE, and Doublefine. I believe I can work in any style, but whimsy is just my preference.

Well, I think I've covered the basics for now. I look forward to posting some actual progress here soon !

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